Region:Middle East
Author(s):Rajat Goyal and Tania Bansal
Product Code:KR1363
UAE Entertainment and Leisure Market Segmentation |
|
UAE Movie Cinema Market Segmentation |
|
By Revenue Stream |
Tickets F&B Advertisement & Sponsorship |
UAE Indoor Theme Park Market Segmentation |
|
By Revenue |
Tickets F&B Merchandise Others |
By Entry |
Offline Online Tour Operator and Others |
UAE Bowling Market Segmentation |
|
By Age |
Youth Aged (4 to 17) Adult Aged (18 and over) |
By Lane |
Less than 12 12 or above |
UAE Arcade Market Segmentation |
|
By Age |
Youth Aged (6 to 17) Adult Aged (18 and over) |
By Type of Game |
Redemption Video Games Others |
UAE Trampoline Market Segmentation |
|
By Age |
Youth Aged (4 to 17) Adult Aged (18 and over) |
By Entry |
Offline Online |
UAE VR Market Segmentation |
|
By Age |
Youth Aged (6 to 17) Adult Aged (18 and over) |
By Booking Mode |
Offline Online |
Movie Cinema
Indoor Theme Park
OTT Platforms
Bowling Market
Arcade Gaming
Trampoline Park
VR Gaming
1.1 Overview of UAE
1.2 Population Demographics of UAE
2.1 Executive Summary: UAE Entertainment Industry, 2019-2027
2.2 Market Size of UAE Entertainment Industry on the basis of Revenue Generated, 2019-2022
2.3 Market Size of UAE Entertainment Industry on the basis of Number of Walk-Ins, 2019-2022
2.4 SWOT Analysis for Entertainment Market in UAE
2.5 Porter’s Five Forces Analysis of Leisure & Entertainment Industry in UAE
2.6 Leisure and Entertainment Preferences in UAE basis Age and Gender
2.7 Leisure and Entertainment Time in UAE, Basis Nationality
2.8 Leisure and Entertainment Time in UAE, Basis Age and Activity
2.9 Future Market Size of UAE Entertainment Industry
(On the basis of Revenue Generated and Number of Walk-Ins, 2022-2027)
2.10 Comparison of UAE and KSA basis each Market
2.11 Future Outlook of Entertainment and Movie Cinema Market Globally
2.12 Future Outlook of Movie Cinema & OTT Market compared Globally
3.1 Executive Summary: UAE Movie Cinema Market, 2019-2027
3.2 UAE Movie Cinema Market Overview, 2022
3.3 Demand-Supply Analysis of Movie Cinemas- Global Comparison, 2022
3.4 Customer Profiling
3.5 Customer Preferences in Movie Cinemas
3.6 Movie Cinema Customer Preferences in UAE basis Nationality
3.7 Movie Cinema Customer Preferences in UAE basis Gender and Age
3.8 Movie Cinema Market Size
(On the basis of number of Screens and Revenue generated in UAE, 2019-2022)
3.9 Movie Cinema Market Size on the basis of number of Customers, 2019-2022
3.10 Revenue Streams of UAE Movie Cinema Industry
3.11 Working Model of F&B Outlets in Movie Cinemas
3.12 Trends and Developments in UAE Movie Cinema Market
3.13 SWOT Analysis for Movie Cinema Market in UAE
3.14 Porter’s Five Forces Analysis Movie Cinema Market in UAE
3.15 Recent Technologies used by Movie Cinemas in UAE
3.16 Competition Scenario for Major Players in UAE Movie Cinema Market, 2022
3.17 Cross Comparison between Movie Cinema Players in UAE
3.18 Gartner Magic Quadrant & Positioning Matrix for Movie Cinema Players in UAE
3.19 Number of Movie Cinemas in UAE with their Locations
3.20 Pricing Analysis of Movie Cinemas
3.21 Experience Analysis of Movie Cinemas in UAE
3.22 Movie Cinema Future Market Size and Segmentation in UAE, 2022-2027
3.23 Movie Cinema Future Market Size Basis Customers in UAE, 2022-2027
3.24 Future Trends and Developments of the Industry
3.25 Analyst Recommendations- Where: Existing Screens
3.26 Analyst Recommendations- Where: Existing / New Cinemas
3.27 Analyst Recommendations- Location Analysis of Movie Cinemas
3.28 Case Study: Cineworld
3.29 Case Study: Cinemark
3.30Case Study: Cinemax
4.1 Executive Summary: UAE Indoor Theme Park Market, 2019-2027
4.2 UAE Indoor Theme Park Market Overview, 2022
4.3 UAE Indoor Theme Market Size on the Basis of Revenues and Number of Walk-Ins, 2019-2022
4.4 UAE Indoor Theme Park Market Segmentation by Revenue Streams & by Entry, 2022
4.5 Trends and Developments in the UAE Indoor Theme Parks Market
4.6 Competition Scenario for Major Players in UAE Indoor Theme Park Market, 2022
4.7 Cross Comparison between Indoor Theme Park Players in UAE
4.8 Gartner Magic Quadrant for Indoor Theme Park Players in UAE
4.9 UAE Indoor Theme Future Market Size
(On the Basis of Revenues and Number of Walk-Ins, 2022-2027)
5.1 Executive Summary: UAE OTT Market, 2019-2027
5.2 UAE OTT Market Overview, 2022
5.3 Market Size of UAE OTT Market on the basis of Number of Subscribers and Revenue, 2019-2022
5.4 Trends and Developments in UAE OTT Market
5.5 OTT vs Movie Cinema Market in UAE, 2019-2022
5.6 OTT Customer Preference Analysis
5.7 Competition Scenario for Major Players in UAE OTT Market, 2022
5.8 Cross Comparison between OTT Players in UAE
5.9 Gartner Magic Quadrant & Positioning Matrix for OTT Players in UAE
5.10 Pricing Analysis of OTT Platforms in UAE
5.11 UAE OTT Future Market Size on the Basis of Revenues and Number of Subscribers, 2022-2027
5.12 Case Study: HBO Max
6.1 Executive Summary: UAE Bowling Market, 2019-2027
6.2 UAE Bowling Market Overview, 2022
6.3 Market Size of UAE Bowling Market on the basis of Walk ins and Revenue, 2019-2022
6.4 UAE Bowling Market Segmentation by Application & by Lanes, 2022
6.5 Trends and Developments in UAE Bowling Market
6.6 Competition Scenario for Major Players in UAE Bowling Market, 2022
6.7 Cross Comparison between Bowling Players in UAE
6.8 Gartner Magic Quadrant for Bowling Players in UAE
6.9 UAE Bowling Future Market Size on the Basis of Revenues and Number of Walk-Ins, 2022-2027
6.10 Analyst Recommendations for UAE Bowling Market
6.11 Case Study: Unreal Bowling
7.1 Executive Summary: UAE Arcade Market, 2019-2027
7.2 UAE Arcade Market Overview, 2022
7.3 Market Size of UAE Arcade Market on the basis of Walk ins and Revenue, 2019-2022
7.4 UAE Arcade Market Segmentation by Application & by Type of Market, 2022
7.5 Trends and Developments in UAE Arcade Market
7.6 Competition Scenario for Major Players in UAE Arcade Market, 2022
7.7 Cross Comparison between Arcade Players in UAE
7.8 Gartner Magic Quadrant & Positioning Matrix for Arcade Players in UAE
7.9 UAE Arcade Future Market Size on the Basis of Revenues and Number of Walk-Ins, 2022-2027
7.10 Analyst Recommendations for UAE Arcade
7.11Case Study: Galloping Ghost Arcade
8.1 Executive Summary: UAE Trampoline Market, 2019-2027
8.2 UAE Trampoline Market Overview, 2022
8.3 Market Size of UAE Trampoline Market on the basis of Walk ins and Revenue, 2019-2022
8.4 UAE Trampoline Park Market Segmentation by Age & by Booking Mode, 2022
8.5 Trends and Developments in the UAE Trampoline Market
8.6 Competition Scenario for Major Players in UAE Trampoline Market, 2022
8.7 Cross Comparison between Trampoline Players in UAE
8.8 Gartner Magic Quadrant & Positioning Matrix for Trampoline Players in UAE
8.9UAE Trampoline Park Future Market Size
(On the Basis of Revenues and Number of Walk-Ins, 2022-2027)
8.10 Analyst Recommendations for UAE Trampoline Market
8.11 Case Study: Altitude Trampoline Park
9.1 Executive Summary: UAE VR Market, 2019-2027
9.2 UAE VR Market Overview, 2022
9.3 Market Size of VR Market on the basis of Walk ins and Revenue, 2019-2022
9.4 UAE VR Market Segmentation by Application & by Booking Mode, 2022
9.5 Trends and Developments in the UAE VR Gaming Market
9.6 Competition Scenario for Major Players in UAE VR Market, 2022
9.7 Cross Comparison between VR Players in UAE
9.8 Gartner Magic Quadrant & Positioning Matrix for VR Players in UAE
9.9 UAE VR Future Market Size on the Basis of Revenues and Number of Walk-Ins, 2022-2027
9.10Analyst Recommendations for UAE Trampoline Market
9.11 Case Study: Zero Latency
11.1 Recommendations for Areas to Invest
Ecosystem creation for all the major entities and referring to multiple secondary and proprietary databases to perform desk research around market to collate industry level information.
Collating statistics on UAE Entertainment and Leisure market over the years, penetration of marketplaces and service providers ratio to compute revenue generated from Entertainment and Leisure. We will also review service quality statistics to understand revenue generated which can ensure accuracy behind the data points shared.
Building market hypothesis and conducting CATIs with industry exerts belonging to different companies to validate statistics and seek operational and financial information from company representatives.
Our team has approached multiple Entertainment and Leisure providing channels and understanded nature of product segments and sales, consumer preference and other parameters, which supported us validate statistics derived through bottom to top approach from Entertainment and Leisure providers.
The UAE leisure and entertainment market reached AED 4,384.8 Mn in 2022 and is expected to reach AED 7,765.0 Mn with a CAGR of 12.1% during the forecast period 2022-2027.
Increasing GDP, rise in consumer spending, and increased inflow of tourists in the country are some of the factors that are driving growth of UAE leisure and entertainment market.
The category Movie Cinema is the dominant category in UAE leisure and entertainment market segmentation by walk-ins.
Vox Cinema, Netflix, Dubai Bowling Center, Funcity, Bounce Inc., VR Park Dubai, and Ferrari World Abu Dhabi are some of the major players in UAE leisure and entertainment market.
Virtual reality experience, OTT streaming growth, tech integration, and theme park expansions are some of the key trends in the UAE leisure and entertainment market.
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